#ifndef SCRIPTMANAGER_H_INCLUDED
#define SCRIPTMANAGER_H_INCLUDED
 

#include <iostream>
using namespace std;


#include "resource_manager.h"
 
class ScriptManager : public ResourceManager< string > {
private:
protected:
    virtual string* load( const std::string& strId );
	virtual string* loadFromMemory( const std::string& strID );

public:
};
 
extern ScriptManager gScriptManager;
 
#endif // IMAGEMANAGER_H_INCLUDED

